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Tuesday, 9 October 2012

3D Post Apocalyptic Scene: Reflection

TECHNICAL:
In my 3D image I changed a lot of layer opacity, filters, hue, saturation and brushes.  I  used shapes and brushes to add details and textures.

IDEA OR CONCEPT:
I wanted to display the destruction left after an apocalypse.  I didn't want to show much of the reconstruction of society after an apocalypse but rather the low society first comes to before it is able to move forward.  I first thought I would show the beginning of the reconstruction which would show more hope, but as I began to work, I did not end up doing so.  I had trouble with developing a scene of hope or of the future after the apocalypse.

INFLUENCES:
The art which influenced this piece would be Tyler Brett and Tony Romano.  They have created art and put together a book of their post- apocalyptic world.  They used technology we have today such as cars, to create their work. Their pieces mainly show the world after the apocalypse, unlike my piece.

COMPOSITION
My piece's composition is asymmetrical and off balance.  The viewers eyes move around the piece with the different levels of 3D (With the front sitting in front (red), the middle ground being green and yellow and the background being blue, sinking in the back the most.)Your eyes also move in circle, beginning in the bottom, with red road and move up  to the right, where there is walking people and graffiti.  Your eyes follow the buildings above and over to the robot and planet then to the other buildings ad back to the road.  I put emphasis  on the road and destroyed buildings by making them in brighter colours.  This works with the movement in the piece as they are the two things which are looked at the most when looking at the image.

MOTIVATION
My motivation in finishing this assignment was to successfully create a 3D image.  I had difficulty in creating the 3D images for practise so, I was scared and excited about creating a scene which was 3D.
 
CRITICAL ASSESSMENT
What I like about this image is is the fact that the image was actually 3D and pops out from the screen.  What I also find successful is the textures within the piece such as the cracks in the road and paint on the blue sky.  I also like the use of line and shapes near the robot, it gives it more a look of lasers.   With more time I would change the awkward transition between the colours (from red to green and green to blue).

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